BetterFps is a Minecraft mod that add a few performance improvements, trying to be compatible with other mods. The data revealed some surprising findings. That is very much "software sided multi-threading". Allocate enough RAM to Minecraft in the Twitch launcher. That's mainly because every block in a chunk has to check their neighbours to define their block side visibility. This will fix the amd bug AND allows them to keep the foamfix config at default. Business, Economics, and Finance. If an application only has a single thread, there's nothing the OS or hardware can do to run it on multiple cores. Menu > Mod Options >. Good shout, I’ll try this. Newer Than: Search this thread only; Search this forum only. PS: I know that chat and players logins are in different threads, but that sill not enough, chunk generations and entities need much more "power", even more than one thread for each. 4. But that doesn’t mean you’ll get a higher frame rate. Set “Force Threaded Chunk Rendering” to “true” You do not need to restart the game for it to take effect. In the dropdown select "Press a button" and then do Ok. Click on "Add" and locate javaw. My mod keeps block updates to a minimum but this setting still helps a lot. To get better performance, you should lower the value to 8 or less, depending on your PC’s hardware. ago. Computer stats are stated at the end of the vi. - Localized weather! See rain and nastier storms coming in from a distanceI recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. All the tests put out some sort of score or time, usually in an obtainable way. About Project. When I play on servers like hypixel i often notice how every few seconds my screen freezes for maybe 1 second. new() # You can bind multiple arguments to a function Callable. The most common FPS problem these days is chunk redraws. but drive speed helps, too. - Localized weather! See rain and nastier storms coming in from a distanceI recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. on to Mojang but they cited issues like world holes and other problems on very slow computers that can't keep up with rendering chunks. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. As you walk around, grass blocks are slowly worn down to eventually reveal where all living entities walk most, like players, monsters and animals, villagers, etc. graciela_powergi • 2 yr. If anyone knows of the solution it would be highly appreciated if he/she shared it with usI recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. - Localized weather! See rain and nastier storms coming in from a distanceI recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. I recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. - Localized weather! See rain and nastier storms coming in from a distanceI recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. This requires updating the render chunk's vertex data, which is being delayed by the config setting. The tree farm was my FPS lag problem and changing that option fixed it. Some of the things mentioned have already been implemented; 1. Render distance Many server must reduce render-distance to increase performance, but I have small idea (or even two) how to improve it. =====New Skills in action=====. In the Forge config in-game, go to client settings and try enabling "Force threaded chunk rendering". Highlight only the chunks you want to delete (in this case, the bugged chunk,) then click "Delete" on the little popup pane on the left. The most important part was obviously to create a solid chunk structure, since it became clear quite fast that stocking each block individually in the chunk would fill up the memory by an insane amount, and rendering more than 100 cubes at a time would be impossible which is obviously a no-go. 2 on an Aspire E15 which has. Menu > Mod Options > Minecraft Forge > Config> Client Settings > Force threaded chunk rendering > True. i want chunks to load slower than what FPS im getting so it doesn't drop my FPS from what im getting at least half as many chunk updates per FPS so like if 60FPS 30 updates and. I've set the max FPS to 20 and set the graphics setting to minimum with chunks to 14 but the rendering for the area around. 84 comments. 6. Spoiler: Picture guide. gcInterval=2147483646 . Almost every modpack is either a Forge or Fabric pack. 7. My mod keeps block updates to a minimum but this setting still helps a lot. Resolved; MC-64823 Destroying block in game. - Replaces rain and snowfall with a particle based one that blows in the wind - Rain clouds build up moisture from water and moist biomes - Stormfront. For a much better showcase of the mod with images and videos. 8 MC-1677 – Retracting piston shows ghost hitbox of. The Block Manager. It has a main game loop and many less intensive processes that run in separate threads. Multicore Rendering can backfire and hinder other functions if the. Ladders/Iron Bars/Glass Panes cause all other blocks to become Un-Render. This might lead to so minor flickering when mining blocks on chunk boundaries, but that's a small price to pay for a decent chunk of extra FPS. If Minecraft is using all of your cores when generating chunks, it must be using multiple threads. 2? comments sorted by Best Top New Controversial Q&A Add a Comment More posts you may like. This should improve your frame rate as well. “Force threaded chunk rendering” is enabled in the Forge config (it is by default). 2 Answers. - Fixed possibility of crash when "Force threaded chunk rendering" option of forge is enabled. #Not recommended for computers without a significant number of cores available. Just started playing some modded Minecraft yesterday and I've noticed that when I move around my FPS is extremely unstable and sometimes even drops to 20-30 FPS while the game starts stuttering very badly. (Wich i think is good/normal?) Running 90-120 fps now but when crafting. Report. For curseforge you need to enable the forge debug. Also be aware that most of the mods the first post mentioned are use at your own risk. A better fix: just add vanillafix. This download is licensed as freeware for the Windows (32-b. alwaysSetupTerrainOffThread. The Problem. server. Thanks in advance. Under the hood, Unity is already using a multi-threaded approach (ctrl+f "threads") to get the CPU to talk to the GPU, and this process of dealing out tasks to worker threads takes place in a black box. Removing my AE2 cables solved the problem. [01:43:46] [Server thread/INFO]: Saving chunks for level 'ServerLevel[World Over Heaven]'/the_bumblezone:the_bumblezone [01:43:46] [Server thread/INFO]: Saving chunks for level 'ServerLevel[World Over Heaven]'/blue_skies:everdawn. I built a simple command block clock completely within chunk ( 0 , 0 ) that outputs "Nether" to the chat once per second whenever it is. I’m using the latest version of Java, and force threaded chunk rendering in the Forge config is enabled (which is it by default). But even before those changes, this was still happening. - Localized weather! See rain and nastier storms coming in from a distanceSelect the dimension of your world that you want to render using the buttons in the right panel found in the Map View tab, and then select the chunks you wish to render using the controls listed below in the Map tab. The ducts are trying to calculate the optimal path each time. Mods 6,381,543 DownloadsIt's skyblock like you've never seen it before!I recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. While installing remember where's it installed, in my case its: C:\Program Files\AdoptOpenJDK\jdk-8. 9 Forge mod created to improve your all-around Minecraft experience, bringing tons of Quality of Life additions, performance improvements, and tons of Vanilla bug fixes. Enable “Force threaded chunk rendering” in Forge’s client config (if you’re using Forge). 10 and earlier, due to Optifine abusing the GPU driver (since 1. The timings support the issue being storage, but the actual CPU may only support in the ballpark of 5 players. Not sure). Will slowly regrow over time if not continually walked on. My mod keeps block updates to a minimum but this setting still helps a lot. The /r/feedthebeast subreddit is not affiliated or associated with the Feed. (I think. I installed VanillaFix and turned "Force threaded chunk rendering" in ingame Minecraft Forge Config on. func _thread_function(userdata): # Print the. Business, Economics, and Finance. I also use "force threaded chunk rendering" on Forge's client settings same for "Dormant chunk cache size" at 80. When dealing with rendering things, you have to carefully consider every memory read and write to ensure not only thread safety, but also determinism in behavior. This also happens in Vanilla Minecraft but its not nearly as bad. It should be a relatively simple thing to check before drawing shit, to be honest. You can start a profile by entering “stat startfile” in the console, which can be opened by pressing the tilde (~) key. 19. In order to do this, it modifies several internal minecraft constructs to make this viable (such as allowing non-main threads to load chunks, etc. I’ve also noticed they especially occur whenever i walk past a chunk border. SwordofMichonne • 6 yr. 2815 Singleplayer or Multiplayer: Singleplayer Installed mods: The Betweenlands: v3. Enjoy the animated textures. Although it is usable in most cases and tested during build time, it doesn't mean that it is fully stable for a. Note Optifine and default handle chunks differently, I had to bump up chunks to get it to render the same details on the sides, but even then 40 chunks Optifine gave the same as 32 default (and probably more detail in some areas) while providing over 3. That is very much "software sided multi-threading". Business, Economics, and Finance. - Localized weather! See rain and nastier storms coming in from a distanceStormfronts and Tornadoes! Localized weather! See rain and nastier storms coming in from a distanceStormfronts and Tornadoes! Localized weather! See rain and nastier storms coming in from a distanceI recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. Consider changing this Forge config to minimize the impact (if your modpack hasn't done so already). Multi-thread chunk rendering comparison for Minecraft - YouTube. Rendering tests, compared to others, are often a little more simple to digest and automate. In-game, go into your mod list, go to Forge, click options, click client settings and set "Force threaded chunk rendering" to true. For the best performance it is recommended to use C2ME with Lithium and Starlight. 10 and the newest snapshot, 14w29b and it's new "super fast" chunk. 4. Business, Economics, and Finance. Crypto- Fixed possibility of crash when "Force threaded chunk rendering" option of forge is enabled. You can connect to vanilla servers while using a Forge client, so even vanilla Minecraft players can use this. My mod keeps block updates to a minimum but this setting still helps a lot. If you use Forge, enable “Force threaded chunk rendering” unless you have a low-end CPU. You may use the mod in any modpack you like. Table 2. [pad] is the. S. Thanks a lot for trying to help though. I in addition reinstalled FTB completely, tried various versions Java, tried to run and older version of Optifine, ran a 1. My mod keeps block updates to a minimum but this setting still helps a lot. In desperate need of help. It's really frustrating. The tricky part here may be forcing/waiting for chunks to be loaded. dgc. This is enabled by defualt in newer versions of Forge, but it doesn’t hurt to check. ArrayIndexOutOfBoundsException: Index 5879 out of bounds for length 5832 at me. when you move, and the game wants to load a new chunk, it needs to read that chunk from disk, put it into memory, and then load it from memory. 6. Will automatically find the largest one, so 30, If no permissions are set, the value of max-view-distance. If you use Mekanism, enable opaque pipes and turn down radiation particles and its render distance in Mekanism’s client config. My mod keeps block updates to a minimum but this setting still helps a lot. - Localized weather! See rain and nastier storms coming in from a distance It doesn’t matter what’s in the chunks—it could be somewhere I’ve never built before—I still stutter. - Localized weather! See rain and nastier storms coming in from a distanceIt doesn’t matter what’s in the chunks—it could be somewhere I’ve never built before—I still stutter. Any help is appreciated, sorry if my english is not perfect, its not my mother language. - Localized weather! See rain and nastier storms coming in from a distance6) Changed the Force threaded chunk rendering to true. My mod keeps block updates to a minimum but this setting still helps a lot. Vanilla minecraft runs as smooth as could be, but its only Feed the Beast. Im looking for a force threaded chunk rendering option to help my game run smoother. Last thing to note: This system is placing fluid blocks in the world, so it will cause chunk redraws and may perpetuate framerate lag. - Intel HD graphics 520 up to 4160MB Dynamic Video Memory. I recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. According to Direwolf this offloads. Note Optifine and default handle chunks differently, I had to bump up chunks to get it to render the same details on the sides, but even then 40 chunks Optifine gave the same as 32 default (and probably more detail in some areas) while providing over 3. Components must render when they're first added to the component hierarchy by a parent component. My suggestions: Make sure VSync is disabled (unless it causes problems with your display) and try enabling the option in Forge's client settings to force threaded chunk rendering. ). This can result in worse FPS or much higher FPS, so it's best to check your FPS before and after. The one core is often at 100% load so my CPU is bottlenecking my GPU quite heavily. 8GHz. I’m using the latest version of Java, and force threaded chunk rendering in. My mod keeps block updates to a minimum but this setting still helps a lot. getString ("ArenaX") + " " + getConfig. “Force threaded chunk rendering” is enabled in the Forge config (it is by default). So it is running smoothly now. A Minecraft world is split up into worlds (such as the nether or the overworld) and chunks. I don’t know how many people know about this, but minecraft forge has a way to increase fps by changing the way the game renders. comments sorted by Best Top New Controversial Q&A Add a. Now after installing done open your minecraft and go to your Change JVM Executable or Java Executable. The tree farm was my FPS lag problem and changing that option fixed it. Resolved; MC-63399 Mipmap invisible blocks. My mod keeps block updates to a minimum but this setting still helps a lot. Canvas exposes some kind of toggle mechanism. Nosiphus - A more familiar approach. It uses OpenGL display lists (one per render-chunk) as an older. Posts Quoted: Reply. In desperate need of help. @Teh_Matt_GR We can load the chunks though, doesn't mean that they need to be send to the player. My mod keeps block updates to a minimum but this setting still helps a lot. Wears down grass as its walked on to create naturally formed dirt pathsIn particular, chunk updates may have been affected by a change in rendering to use triangles instead of quads, meaning that each block face now takes 1. Though I do sometimes drop it lower than my number. My mod keeps block updates to a minimum but this setting still helps a lot. My mod keeps block updates to a minimum but this setting still helps a lot. - Localized weather! See rain and nastier storms coming in from a distanceI recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. [Pause > Mod Options > Minecraft Forge > Config > Client Settings > Force threaded chunk rendering > true] Only piece of advice I can give you based on that is to mess with turning off VBOs and setting your frame rate to unlimited, and If you haven’t already turn on force threaded chunk rendering in the Minecraft forge client options, might help. As in a collection of steam turbines that are not being fully supplied with all the steam that they can consume FPS takes a massive h. Download. My mod keeps block updates to a minimum but this setting still helps a lot. Properties. How to set "force threaded chunk rendering" on 1. Try changing the config for Minecraft Forge for "Force Threaded Chunk Rendering" to true. Good shout, I’ll try this. The default version is in the format: {major}. You can connect to vanilla servers while using a Forge client, so even vanilla Minecraft players can use this. Save the changes, exit McEdit, load the world in Minecraft, the game should regen the chunks you deleted. 4. When functional behavior depends on execution speed. 01-openj9. My mod keeps block updates to a minimum but this setting still helps a lot. If you use Mekanism, enable opaque pipes and turn down radiation particles and its render distance in Mekanism’s client config. I recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. -XX:+UseG1GC -Dsun. Add these arguments to the launcher to reduce RAM usage. 14. - Localized weather! See rain and nastier storms coming in from a distanceThat's a minecraft issue, everytime a block gets broken causes the chunk to render again. Add these arguments to the launcher to reduce RAM usage. My mod keeps block updates to a minimum but this setting still helps a lot. - Localized weather! See rain and nastier storms coming in from a distance I recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. properties, and max-view-distance is set to 25 the config. The meshes of each scene are evenly divided into N (Core#-1) chunks. Then on your minecraft main menu, go to Mods, then to Minecraft Forge (the one with the emerald on it), Config (lower left corner of the screen), then Client Settings, then 'force threaded chunk rendering' Forge Threaded Rendering. Have you set forge's force threaded chunk rendering option to true? What settings do you have in you options? (render distance, max fps, smooth lighting, details, animations, performance, etc. #3. ) Have. I recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. For this blog post, only the CHUNK_CONTENT and CHUNK_RENDER components are important. 30. and If you haven’t already turn on force threaded chunk rendering in the Minecraft forge client options, might help. - Fixed a shadow length is not reset by set to default. I recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. exe to “high priority” in Task Manager . Enable forge multithreading: Menu > Mod Options > Minecraft Forge > Config> Client Settings > Force threaded chunk rendering > True. Consider changing this Forge config to minimize the impact (if your modpack hasn't done so already). , set to “true”) force threaded chunk rendering in the Forge settings, which you can do in-game by following this tutorial video by direwolf20. My mod keeps block updates to a minimum but this setting still helps a lot. max_view_distance. Go to the "Program Settings" tab. - Localized weather! See rain and nastier storms coming in from a distanceI recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. My mod keeps block updates to a minimum but this setting still helps a lot. This was only relevant when using Optifine's "multicore chunk loading" option in 1. Currently I am simply testing whether I can force chunk ( 0 , 0 ) in the Nether to be loaded while I am in the overworld. My mod keeps block updates to a minimum but this setting still helps a lot. I recommend installing Optifine and enabling "Force threaded chunk rendering" in . I recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. Main thread sequentially executes all tasks of worker threads of MT-Chunk. registryAccess (). I believe Chunky sets the render threads to your number of CPU cores (real or virtual), which is the best idea. Project ID 285742. Just not in the way people expect. 12. Now after installing done open your minecraft and go to your Change JVM Executable or Java Executable. alwaysSetupTerrainOffThread = true I recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. 13 multithreaded chunk generation, though it is somehow still slower than 1. Reply smokahontass723. This can make a huge difference to frame rates for most computers that are not bottle-necked by the GPU or other components. # The argument is the bound data passed from start (). Stormfronts and Tornadoes! Localized weather! See rain and nastier storms coming in from a distanceI recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. So if you set a high value of chunks, you may face the issue of fps drops or stuttering. The renderer of a game engine is often a performance bottleneck from the CPU side. . - Localized weather! See rain and nastier storms coming in from a distanceI recommend installing Optifine and enabling "Force threaded chunk rendering" in . I recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. B:alwaysSetupTerrainOffThread=falseStormfronts and Tornadoes! Localized weather! See rain and nastier storms coming in from a distanceI recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. [01:44:34] [Render thread/INFO]: JEI StartEventObserver received class. Chunk loading is a server-side thing, it doesn't care about rendering. I figured this was because the chunks weren't loaded on the client. Minecraft, particularly modded Minecraft, is extremely reliant on CPU power. I was googling how to fix this and found a Reddit thread describing the issue. - Localized weather! See rain and nastier storms coming in from a distanceOn a lot of computers setting "force threaded chunk rendering" option to true will reduce or completely eliminate lag from things like tree farms in visible chunks. It should be a relatively simple thing to check before drawing shit, to be honest. I recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. When functional behavior depends on execution speed. My idea was to load each chunk around the chunk the player is in every 5 millisecond (only. This is a reduction of roughly 30%. Patcher is a 1. 6. - Localized weather! See rain and nastier storms coming in from a distance Open the world in McEdit, select the "Chunk Control" tool. cfg If you got anything to say comments are open CurseForge - a world of endless gaming possibilities for modders and gamers alike. Two permissions the player has: max_view_distance. If your cpu could send frames to the gpu faster, the gpu would eat that up without an issue. My mod keeps block updates to a minimum but this setting still helps a lot. Here's and image of f3 while it's running (I moved the allocated ram back down to 4 gigs rather than 5)- Fixed possibility of crash when "Force threaded chunk rendering" option of forge is enabled. Enable forge multithreading: Menu > Mod Options > Minecraft Forge > Config> Client Settings > Force threaded chunk rendering > True. rmi. The other major modloader is Fabric. 3 with Fabric Loader version 0. Bukkit/Spigot has a built-in method which allows you to load a chunk, but it doesn't actually show for the player. 2) (Implementing API version 1. That's not in 1. The solution was to enable force threaded chunk rendering. As you can see all the blocks are stored once in a vector, which can be then retrieved from there. Optimizations Threaded chunk rendering. - Localized weather! See rain and nastier storms coming in from a distanceRendering can be a difficult task for a system’s CPU, and multithreading helps distribute this workload. Rendering thread. Increasing the ray-traced render distance to the maximum 24 chunks flips the tables, giving the i9-9900K a 1. The movement isn't smooth and visuall glitches. Reducing it to 10 makes it a 21x21' area of 411 chunks. This async chunk update method was fine for loading new chunks at a distance but when you break/place a block you cannot wait for a thread to regenerate the chunk you just edited because you would notice a. log we can't help you. Each chunk is assigned a deferred context and a worker thread to render it. 18. I've tried vanilla and Biomes of Plenty worlds and there is no difference whatsoever. This can make a huge difference to frame rates for most computers that are not bottle-necked by the. - Localized weather! See rain and nastier storms coming in from a distance On a lot of computers setting "force threaded chunk rendering" option to true will reduce or completely eliminate lag from things like tree farms in visible chunks. If the player's view. Report. Mods 5,789,690 DownloadsStormfronts and Tornadoes! Localized weather! See rain and nastier storms coming in from a distanceStormfronts and Tornadoes! Localized weather! See rain and nastier storms coming in from a distanceThe higher render distance adds to chunk generation and chunks ticked. Rubidium contains all the features of the classic Sodium. My mod keeps block updates to a minimum but this setting still helps a lot. 5 times more data and time to render; quads were deprecated in OpenGL 3 so only triangles can be used (the GPU driver internally converts quads into triangles but my own. - Localized weather! See rain and nastier storms coming in from a distanceI recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. Select chunks in that world you want to render. 20. oh, thanks for the anwser, anyway i alredy tried the threaded thing, i think is this one #Enable Forge to queue all chunk updates to the Chunk Update thread. This is achieved by recreating the WorldGeneration step itself. Project ID 285742. 7) Changed the RAM GB to 4 from 2. Allow chunks to be loaded slowly remove lag spikes. In order to do this, it modifies several internal minecraft constructs to make this viable (such as allowing non-main threads to load chunks, etc. minecraft/config/forge. My mod keeps block updates to a minimum but this setting still helps a lot. Every time I place or break any blocks in chunks with a lot of AE2 cables, I get extreme frame time spikes and fps drops. - Added a check of availability of anisotropic filter. I recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. - Localized weather! See rain and nastier storms coming in from a distance I recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. When the render thread reads a new intermediate graphics command, it forwards it to a separate internal class GfxDevice [Platform] that converts them into the platform's low-level graphics API commands. It's under the "client settings" in game (for some reason I don't see it in the actual config, you have to access it in game). My mod keeps block updates to a minimum but this setting still helps a lot. CryptoI've even turned force threaded chunk rendering to true in forge settings but I didn't really notice a difference afterwards. 2-5. any mods/shaders that render the game with a more pixelated view? like images provided. Reduce draw distance. 7. I was googling how to fix this and found a Reddit thread describing the issue. 1. Localized weather! See rain and nastier storms coming in from a distance. r/feedthebeast • ComputerCraft & WIP Create Offroad Autonomous Tractor. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. What tickles me is the speed of my project in unity. I also exported the modpack from twitch to multi-mc which has the ability to add Java arguments to reduce stuttering+allocate 8gb of ram. It does not only let you enjoy the landscapes but also collect resources. this is unplayableVersions Betweenlands version: 3. This article explains Razor component rendering in ASP. Click Video Settings. I would define in the FREX API so that any other FREX-compliant renderer can implement the same hook. Also, do I need a mod manager of any kind? This thread is archived New comments cannot be posted and votes cannot be cast Related Topics. . com. Left-click a chunk to select or deselect the chunk. I recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. r/feedthebeast. Here's a few things you can try: Make sure threaded chunk rendering is enabled. yml of this plugin. The GeForce RTX 3060 Ti offers solid performance in GPU rendering engines, coming very close to the RTX 3070 for $100 less! For an entry-level rendering system, then, the RTX 3060 Ti is a great choice. #2: Load the chunks you can see. Draw phase #1: Check what the client sees (this *should*, but does not, include checking the FOV settings. It's under the "client settings" in game (for some reason I don't see it in the actual config, you have to access it in game). gcInterval=2147483646 -XX:+UnlockExperimentalVMOptions -XX. However I need a way to update these chunks so that people won't have to rejoin their world to see the effect (Or worse, the chunks stop rendering all together). I tried to find it myself and do some research but im useless:( any help?But this nice suprise was overshadowed by the problems the movement has when you enable threaded chunk rendering. - Localized weather! Nosiphus focuses on designs that emphasize simplicity and ease of use coupled with customization and utility. Esc -> Mod Options -> Minecraft Forge -> Client Settings -> Force Threaded Chunk Rendering. That typically makes a significant improvement. 26 Chunks seemed to be similar to 16 Chunks default, while 2x faster. Hello, I have had a bug on Minecraft for quite a long time now, maybe a few weeks. I’m playing Enigmatica 2 and have 7. I recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. ) Does disabling VSync change anything? Are you using any custom JVM arguments? You could even try an alternative Java VM but that's a long shot. Please Like and Subscribe!2560 x 1440 / 60hzCPU: AMD Ryz. 2 Answers. When you fly forward, you still have to generate the area in front of you, but not the sides. I had basically that exact problem and enabling the threaded chunk rendering completely removed my lag spikes. Go to Options->Video Settings, and set Graphics to Fast, Render Distance to 6, Use VSync to OFF, Smooth Lighting to OFF and Clouds to OFF. wb <world> fill [freq] [pad] [force] - fill world to border. g. The reason I'm looking for an answer is because I try to recreate the chunk loading/unloading around the player in a multi-threaded way (which I already did) but have problems with the loading part when the player moves fast or when the server is lagging. Boilerplate: If you don't post your logs/debug. Modloaders pretty much determine what mods can be added to a modpack and are essential to running modded minecraft. dgc. Vertical Synchronization (VSync) VSync synchronizes your in-game FPS to your monitor's refresh rate. My mod keeps block updates to a minimum but this setting still helps a lot. Indeed. Test it out and see if your fps gets better. I recommend turning on "Force threaded chunk rendering" in "Client Settings" in Minecraft Forge Mod Options Config. - Localized weather! See rain and nastier storms coming in from a distanceOptifine, Better FPS, Born in a Barn, Chunk Pregen, Clumps, Foamfix, Phosphor, Surge, Texfix. This is a reduction of roughly 30%. VBOs are enabled, and V-Sync is disabled. My mod keeps block updates to a minimum but this setting still helps a lot.